Enchanter – project 1999 up and coming ways to make money wiki

Enchanters specialize on improving the minds of their allies, with unmatched mana regeneration spells and mental enhancements. Haste spells are also the domain of the enchanter, providing incredible boosts in attack speed for members of their up and coming ways to make money group. Enchanters have many powers of illusion as well, allowing them to take the form of many different creatures up and coming ways to make money and races.

In battle, enchanters are able to bring order to chaotic situations, often saving their group in a fight that would otherwise up and coming ways to make money be lost. Enchanters possess the ability to mesmerize their enemies, temporarily removing them from a battle. Attack slowing spells are also a specialty, dramatically lowering the speed of a monster’s attacks for a period of time. In many situations, enchanters can call upon powerful charm spells to subjugate the up and coming ways to make money mind of a monster and command it to do the up and coming ways to make money enchanter’s bidding.

The first thing you have to pick then is your up and coming ways to make money race. Which race you pick will determine the foundation of you up and coming ways to make money character for the rest of your life in norrath so up and coming ways to make money it is kind of important you pick one you like. Now in terms of faction, races are generally meaningless to enchanters. Religion plays a much larger role. Enchanters can become any race they want through their illusion up and coming ways to make money spells, and also have direct faction increasing abilities. So when picking a race you are deciding on one up and coming ways to make money of two reasons: statistics or looks. Personally I think statistics are more important than looks, but looks can go a long way in a game up and coming ways to make money you are going to be playing for a long time.

The subject of where to distribute bonus points is heavily up and coming ways to make money debated among project 1999 enchanters. The two recommended distributions are either 25 intelligence, 5 charisma or 5 intelligence, 25 charisma. Those who intend to charm frequently as a solo tactic up and coming ways to make money are advised to distribute their points into charisma. Enchanters who do not intend to charm will probably see up and coming ways to make money a greater benefit from an increased mana pool. However, enchanters who reach the highest levels will find that gear up and coming ways to make money can easily raise a small mana pool, or boost a low charisma if they later decide to up and coming ways to make money take up charming.

The only real decision is whether to put 5 points up and coming ways to make money into intelligence or 5 points into stamina. How to decide comes down to whether you’d classify yourself as a "neck beard" ("leg beard" if you’re a woman) or "casual scum". Both are terms of endearment here on P99 and the up and coming ways to make money difference between the two groups is self-explanatory. As a hardcore enchanter during the velious era, you will have 255 intelligence eventually without ever having put up and coming ways to make money any points into it. At which point you’ll gripe about it constantly, much to the consternation of your guild-mates who have lives. Don’t be that guy/gal. If you look in the mirror and you haven’t shaved in a week because you were too busy up and coming ways to make money playing online games, go ahead and put the 5 extra starting points into up and coming ways to make money stamina. Alternatively, if you will almost always have something better to do up and coming ways to make money than sign into project 1999, you will probably never see any appreciable benefit from 5 up and coming ways to make money extra points of stamina but 5 intelligence will give your up and coming ways to make money mana pool a small boost.

For those still considering not putting 25 points into CHA, let me share a story. This server has been around for years and will probably up and coming ways to make money continue to be for years to come. I started my enchanter casually over 6 years ago. I’m pretty sure I read this exact page when deciding up and coming ways to make money how to spend my starting points. I ended up making a high elf and spending my up and coming ways to make money points 25 INT 5 CHA. Fast forward six years later, my enchanter now has 255 INT unbuffed and I’m so annoyed about not having that extra 20 CHA, I’m editing the wiki page to try and stop others up and coming ways to make money from making the same mistake. I can only hope you won’t be in the same situation, because whoever you are, you will do the right thing and spend 25 points up and coming ways to make money into CHA and be grateful that you did… During all stages of the game. Casual scum can stop reading at the end of this up and coming ways to make money paragraph. Go put 25 points into CHA and 5 points into up and coming ways to make money INT. Have fun!

Attention beards of the neck and leg, at level 60 your investment of 5 starting points into up and coming ways to make money stamina will be worth 12hp. To reiterate, for enchanters, stamina is worth 2.4 HP per point at level 60. You may be saying "WHAT?!?!?!" right now but let me explain. All stats you can spend starting points on other than up and coming ways to make money charisma, intelligence and stamina aren’t worth worrying about as an enchanter. Strength may let you carry more at lower levels but up and coming ways to make money you will eventually have 100% weight reduction bags and high-end items will give you more strength, you will have max intelligence whether you want it or up and coming ways to make money not if you raid long enough and any AC you up and coming ways to make money gain from agility probably doesn’t do anything anyway.

Enchanters should, unless they are role-playing, always choose to be agnostic. In some areas your illusion will not be enough to up and coming ways to make money keep you alive. In some areas you will still be kill on sight up and coming ways to make money for any number of reasons, though these are very few indeed. If you choose to be agnostic you virtually eliminate the up and coming ways to make money risk of being murdered on a religious background. It may however exclude you from partaking in certain quests up and coming ways to make money at stages during the game ( the ancient tomes) or from using some items if you have no religion. In many ways the religion system in everquest is unfathomed, serving only as an overriding faction system.

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